I will be gradually updating this post each time there are updates to my application. You can keep track of updates on my site as well: https://grinberggamesinc.com/. I have been at this for over a year but this really started in 2019 when I began building or trying to build a game engine. Over the years I learned more and then naturally animation and Ml/Ai became a standard part of my work and has been since 2018.
Drag and drop instant parenting and physics in C&C with physics also driving the slight movement. I am working on a full multi mocap animation montage with a variety of clothes and props so it's actual animation and showcasing the different levels of physics.